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MEGADOOM II - iso.7z
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Text File
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1995-01-08
|
6KB
|
103 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
SERGEANT 75.79 DEAF/AMBUSHHARD_ONLY 12
SERGEANT 82.10 DEAF/AMBUSHMEDIUM_AND_HARD 13
SERGEANT 31.58 DEAF/AMBUSH 5
SPECTRE 29.05 DEAF/AMBUSHHARD_ONLY 2
DEMON 14.52 DEAF/AMBUSHMEDIUM_ONLY 1
TROOPER 11.37 DEAF/AMBUSHMEDIUM_ONLY ;2 ;This item is inocuous
TROOPER 11.37 DEAF/AMBUSHMEDIUM_AND_HARD ;2 ;This item is inocuous
CACODEMON 23.57 HARD_ONLY 1
CACODEMON 23.57 MEDIUM_AND_HARD 1
IMP 6.32 EASY_ONLY 1
IMP 6.32 MEDIUM_ONLY 1
SERGEANT 12.63 2
TROOPER 5.68 DEAF/AMBUSHEASY_AND_MEDIUM ;1 ;This item is inocuous
SHELLBOX 1.35 2
BARMOR 2.02 1
MEDIKIT 1.35 1
SHOTGUN 1.35 1
SERGEANT 12.63 MEDIUM_AND_HARD 2
STIMPAK 0.67 EASY_AND_MEDIUM 1
SHOTGUN 1.35 EASY_AND_MEDIUM 1
BARREL 64.44 17
IMP 6.32 1
IMP 6.32 MEDIUM_AND_HARD 1
IMP 6.32 HARD_ONLY 1
SPECTRE 14.52 DEAF/AMBUSHMEDIUM_AND_HARD 1
GARMOR 2.02 DEAF/AMBUSH 1
STIMPAK 2.02 DEAF/AMBUSH 3
MEDIKIT 1.35 DEAF/AMBUSHEASY_ONLY 1
DEMON 14.52 DEAF/AMBUSHMEDIUM_AND_HARD 1
IMP 6.32 DEAF/AMBUSHMEDIUM_AND_HARD 1
IMP 12.63 DEAF/AMBUSH 2
SHELLS 2.02 DEAF/AMBUSH 3
BARMOR 2.02 DEAF/AMBUSH 1
ROCKETS 2.02 DEAF/AMBUSH 1
CACODEMON 23.57 DEAF/AMBUSHMEDIUM_AND_HARD 1
FLYSKULL 3.79 DEAF/AMBUSH 1
TROOPER 17.05 DEAF/AMBUSH ;3 ;This item is inocuous
TROOPER 5.68 DEAF/AMBUSHEASY_AND_HARD ;1 ;This item is inocuous
DEADPLAYER 0.85 4
POOLOFBLOOD 1.60 10
TROOPER 5.68 DEAF/AMBUSHEASY_ONLY ;1 ;This item is inocuous
LAUNCHER 1.35 1
TROOPER 5.68 ;1 ;This item is inocuous
TROOPER 5.68 HARD_ONLY ;1 ;This item is inocuous
HELMET 8.08 ;12 ;This item is inocuous
POTION 4.71 ;7 ;This item is inocuous
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 131 ;Strict standard for exact placement
;PER 111 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;